Terrell Neuage APPENDIX CASE STUDY Six
Conversational Analysis of Chat Room Talk PHD thesis by Dr. Terrell Neuage University of South Australia National Library of Australia.
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General Web3D Chat Log for Feb 2
2000
At http://web3d.about.com/compute/web3d/library/chatlogs/2000/blcl020900a.htm
Log on 020900.log started at Wed Feb 09
18:34:02 PST 2000 until 20:05:30 PST total time = 1 hour 31
minutes
Table 1
number of entries 1.
Leonard
28 2.
web3dADM
145 3.
brian
60 4.
justin
61 5.
pauline
22 6.
gordon (Web3DCEO)
117 7.
armani
8 8.
louis
A/ = greetings or salutations
B/ = statement- open noone in particular, ever who is in the
chatroom
C/ = statement - to someone named or previous (earlier)
speaker
D/ = answer - to someone named or previous (earlier)
speaker
E/ = answer - open - to ever who is in the
chatroom
F/ = question - open - to anyone - ever who is in the
chatroom
G/ = question - to someone specific or previouis (earlier)
speaker
?/ = undetermined or not classifiable by one of the criteris
above
--- = (NOTE: THIS IS A CONTINUATION OF ---
ABOVE)
** = uses abbreviations such as lol
** = uses emoticons in places of words or
identify #/ = new thread (if a particular thread (direction of talk) |
turn) type/ /\ to speaker |
|
1)
B/
1a.
Leonard
Sort night for me tonight... Gotta take my oldest to scouts |
brian joined............. |
2)
D/ /\1
2a.
web3dADM
sort night? ahhhh |
3)
A/
3a.
brian hi all |
4)
B/
4a.
justin my first visit here; what's normal? |
5)
B/ 2b. web3dADM
I just got back (as always) from shlepping my son |
6)
D/ /\02
1b. Leonard
Sort == new term for Short |
7)
D/
/\04
3b.
brian not me |
8)
D/ /\04
2c.
web3dADM *)
NORMAL ;-) *)
I try not to be normal ;-) nothing formal justin unless there is a guest |
9)
D/
/\06 1c.
Leonard We are all normal, the rest of the world is crazy |
10) B/ 2c. web3dADM
#/ just got the Cult3D folks to agree to show up on March 3 |
11) D/
/\10 4b.
justin what's cult3d |
12) D/ /\11 2d
. web3dADM it's another 3D format for the web |
13) G/
/\12
4c.
justin different from VRML or X3D? |
14) B/ 2e. web3dADM
the interesting thing
(IMHO) about cult is that they have a plugin of some sort for Acrobat |
15) D/ /\13
2f.
web3dADM yes different |
16) C/
/\15
3c.
brian Acrobat ... didn't know that |
17) B/ 2g. web3dADM
so you could create highly formatted
PDF files with interactive 3D in them |
18) B/ 3d.
brian cult3d seems expensive tho |
19) G/ /\17
4d.
justin is it an Active-X type download component? |
20) D/
/\19
2h.
web3dADM
don't remember BUT
go and get the new "3D Magazine" spring issue...special on
Web3D |
21) F/
1d. Leonard
#/ Anyone used Xeena? |
22) C/ /\20
1e.
Leonard 3D just arrived NEW SITE = JULY 2014 - http://neuage.us/2014/July/ - Today |
23) D/ /\21
2i.
web3dADM no it's on my list |
24) C/
/\22 2j. web3dADM ahhh great Len |
25) C/
/\24
1f. Leonard It appears to be a memory HOG |
26) C/
/\25
2k.
web3dADM hmmmm I'm looking forward to your X3D course Len! |
27) C/
/\26
1g.
Leonard
I'm working on it
right now... 21) - 27) dialogue between two people only |
28) G/
/\26
3e.
brian
online course?
brian doesn’t get a response until 38) |
29) G/
/\27
2l.
web3dADM was it hard to install the xeena stuff? |
30) D/
/\29
1h.
Leonard Xeena was easy to install... |
31) G/
/\30
2m.
web3dADM what do you use to view the X3D? |
32) D/
/\29
1i.
Leonard The downloads are big - particulary Java 2 |
33) D/
/\29
1j.
Leonard I have DSL so that's not really a problem |
34) G/
/\33
2n.
web3dADM yeah I'm a little concerned about
installing Java2 on my machine at work....will it screw up the other browsers? |
35) D/
/\34
1k.
Leonard
Xeena has a X3D ->
VRML XSL translator - then use your favorite |
36) D/
/\34
1l.
Leonard I installed the Java 2 SDK |
37) G/
/\36
2o.
web3dADM so you view with VRML? |
38) D/
/\28
1m.
Leonard
Brian: I will be teaching the X3D course at the VRML 2000
Conference |
39) C/
/\38
3f.
brian oh ... ta |
40) D/
/\39
1n.
Leonard I will be offereing it on-line through Digital University sometime this |
41) C/
/\40
3g.
brian can't make it |
42) ----
1n.
Leonard
spring (NOTE: THIS IS A CONTINUATION OF 40 ABOVE) |
43) C/
/\40
2p.
web3dADM cool |
44) C/
/\40
2.q
web3dADM I'd like to do one for ZDU but they don't seem interested yet |
45) D/
/\36
1o.
Leonard Righ now VRML is the only mechanism for viewing X3D. |
46) C/
/\34
1p.
Leonard No one has written an X3D compliant
browser - spec not final yet (NOTE: THIS IS A CONTINUATION OF 45 ABOVE) |
47) B/
3h.
brian still confused about x3d |
48) D/
/\47
2r. web3dADM so are most people brian |
49) F/
3i.
brian
r u talking about blaxxun and shout3d implimentations or
something else |
50) B/
1q.
Leonard They are still debating some wrapping issues |
pauline joined............. |
51) A/
5a.
pauline hello there.... |
52) A/
/\51
2s.
web3dADM hey pauline! |
53) C/
/\52
5b.
pauline hiya sandy ! how are things going ? |
54) B/
1r.
Leonard blaxxun and Shout have browsers based
on their proposals, but no ones proposals were adopted in totality |
55) A/
/\51
1s.
Leonard Hi Pauline |
56) A/
/\55
5c
pauline hi leonard ! |
57) F/
3i.
brian what do u refer to when u say x3d then? |
58) B/
3j.
brian network lagged NEW SITE = JULY 2014 - http://neuage.us/2014/July/ - Today!! |
59) D/
/\57
1t.
Leonard Think of X3D as redoing the infrastructure of VRML. It is not a change |
60) D/
/\57
1u.
Leonard in functionality, but a change in the language. |
61) G/
/\60
3k.
brian i thought it was a subset of vrml? |
62) D/
/\57
2t.
web3dADM x3d is VRML with an XML syntax |
63) B/
1v.
Leonard
Of course, Core X3D is MUCH smaller than VRML - about
1/2 the nodes |
64) B/
3l.
brian
to allow small client downloads (NOTE: THIS IS A CONTINUATION OF 61 ABOVE) |
65) F/
5d.
pauline
are there any add-ons compare vrml with x3d ?? |
66) D/
/\65
2u.
web3dADM add-ons? |
67) B/
1w.
Leonard Core is a subset. The browsers looked to come in at about 50K |
68) 1x.
Leonard
they will download with the content (NOTE: THIS IS A CONTINUATION OF 67 ABOVE) |
69) G/
/\66
5e.
pauline i mean additional nodes, for example ? |
70) D/
/\69
1y.
Leonard No additional nodes for X3D right now |
71) D/
/\70
2v.
web3dADM you can create your own...somehow |
72) F/
2w.
web3dADM what is happening with extension mechanisms? |
73) F/
3m.
brian has the blaxxun and shout releases thrown a spanner into the works? |
74) C/
/\70-715f.
pauline ** ah..i c.. |
75) D/
/\73
2x.
web3dADM
i think the blaxxun & shout stuff has helped! shows what
is possible with no plugin |
76) F/
/\75
3n.
brian but what about compliance ... or don't u see that as too important? |
77) E/
/\76
2y.
web3dADM
compliance is very important but it's unclear to me how it will happen |
78) C/
/\77
3o.
brian yeh |
79) B/
1z.
Leonard
There are proposals to add NURBS, multi-textures,
and something else (I forget) |
80) F/
3p.
brian so does xeena require java 2? |
81) D/
/\80
2z.
web3dADM yeah think so |
81) D/
/\80
1aa.
Leonard You can run Xeena with Java 1.1.7 (or so) |
82) B/
3q.
brian i heard microsoft won't be supporting java2 in next ie |
83) C/
/\82
2aa.
web3dADM oh great |
84) B/
1bb.
Leonard There is a subgroup that is working on
compliance someone from NIST Java is now available as a pluggin |
85) B/
5g.
pauline sorry...be back in a min.... |
86) B/
1cc.
Leonard
Of course, we all know what pluggins mean (NOTE: THIS IS A CONTINUATION OF 84 ABOVE) |
87) B/
1dd.
Leonard
gotta go now. Try to make next week. See some of you
in Monterey bye... |
88) A/
/\87
2bb.
web3dADM see ya |
89) G/
/\84
3r.
brian doesn't that defeat the purpose of java |
Leonard left............. |
90) A/
/\87
3s.
brian bye |
91) D/
/\89
2cc.
web3dADM yeah i think it partially does brian |
alexB joined............. |
92) B/
3t.
brian small crowd |
93) A/
3u.
brian hi alex |
94) B/
2dd.
web3dADM i guess MS and Sun will piss at each other about java for a while |
95) A/
2ee.
web3dADM hi alex |
alexB left............. |
96) ?/
2ff.
web3dADM ** lol |
97) A/
3v.
brian bye alex |
98) B/
2gg.
web3dADM *) scared him right off ;-) |
99) C/
/\98
3w.
brian ** lol |
100) B/
3x.
brian wish i could get to a web3d conference some time! |
101) G/
/\100 2hh. web3dADM
where do you live brian? |
102) D
/\101 3y.
brian brisbane, AU |
103) F/
4e.
justin What VRML options work within AOL? |
104) D/
/\103 3z.
brian dunno |
105) C/
/\102 2ii.
web3dADM ahhh an ausse...a bunch of good vrml folks there |
106) D/
/\103 2jj.
web3dADM I don't believe AOL supports VRML at all |
107) F/
4f.
justin Will X3D work better there because it's Java-based? |
108) D/
2kk.
web3dADM
which really sucks...but i'm not completely sure
(NOTE: THIS IS A CONTINUATION OF 106 ABOVE) |
109) F/
/\107 2ll.
web3dADM X3D is not necessarity Java based that
is just 1 implementation option |
110) F/
/\107 2mm. web3dADM I'm sure there will be stand alone and
plugin versions of X3D viewers (NOTE: THIS IS A CONTINUATION OF 109 ABOVE) |
111) F/
3aa.
brian so did len say x3d not finalised yet? |
112) D/
/\111 2nn. web3dADM
x3d is not finalized yet...yes true
i think the final spec is due by siggraph time this summer
but a lot should happen at the web3d conference too |
113) G/
/\112 3bb. brian
is a lot of business done there? |
114) D/
/\113 2oo. web3dADM
yeah quite a bit i suppose....most of the working groups meet |
115) C/
/\113 3cc. brian
there's not a lot of info about the BUSINESS of web3d |
116) C/
/\115 2pp. web3dADM
ahhh you mean money business? |
117) B/
3dd.
brian
maybe someone should write a regular column i'm interested in what makes some of these companies tick! |
118) B/
3ee.
brian
eg. blaxxun, shout etc (NOTE: THIS IS A CONTINUATION OF 117 ABOVE) |
119)
B/
5h.
pauline am back... |
120) A/
/\119 2qq. web3dADM
hi there |
121) A/
/\1205i.
pauline *) hi again. ;-) |
122) C/
/\117 2rr. web3dADM
*) well I'm writing lots ;-) |
123) C/
/\122 3ff.
brian yeh, you're the info hub! |
124) B/
2ss.
web3dADM seriously...get the new "3D Magazine" issue on web3d |
125) C/
/\124 3gg. brian
ok we'll probably get it here in oz in a few months! :( |
126) B/
2tt.
web3dADM ecommerce is certainly a good app...should help |
127) C/
/\126 2uu. web3dADM
it may be up on there web site soon www.3dgate.com |
128) ?/
3hh.
brian thanks |
129) F/
5j.
pauline are there a lot of e-commerce sites doing vrml or 3d ?? |
130) D/
/\129 2vv. web3dADM
definitly growing |
131) C/
/\126 3ii.
brian seems to have taken of (relatively) over the last 6 onths |
132) D/
/\129 2ww. web3dADM
ahhhh! www.3dgate.com has the new issue! |
133) D/
/\129 2xx. web3dADM
don't know if the content is online though (NOTE: THIS IS A CONTINUATION OF 1122 ABOVE) |
134) C/
/\133 3jj.
brian looking |
135) -
2yy.
web3dADM
there is a good list of products from my article that
is
downloadable it appears (NOTE: THIS IS A CONTINUATION OF 133 ABOVE) |
136) C/
/\107 2zz. web3dADM
the chat does that often justin |
137) B/
4g.
justin We're building a VRML/X3D content implementation |
138 C/
/\137 2aaa. web3dADM
*) do tell ;-) |
139) C/
/\138 4h.
justin compositing real-world data for free-roaming simulation |
140) G/
/\139 2bbb. web3dADM
free-roaming simulation? what do you mean? |
141) B/
4i.
justin still frustrated by VRML limitations |
142) C/
/\141 2ccc. web3dADM
yep lots of implementation hassles |
143) D/
/\141 4j.
justin
essentially a magic carpet to go anywhere on Earth
challenge is to stream data and create models "on-the-fly" |
144) C/-G/ /\143 2ddd. web3dADM
very cool....did you see Chris Thorne's article on getting rid
of seams that would be relevant to you also |
145) F/
4k.
justin
curious whether x3d will really help, or whether we'll have
to follow another path |
146) D/
/\141 2eee.
web3dADM
VRML doesn't stream really and yeah integrating with
database and dynamic stuff is not easy |
147) C/
/\146 4l.
justin
yes, saw that geovrml thread. Chris is very good in this area |
148) C/
/\146 4m. justin
We'd discovered that problem last year, and switched to
IFS because of it |
149) G/
/\148 2fff.
web3dADM
my guess is that it will be a while until x3d helps...but it's hard
to say...do you have hard deadlines? |
150) C/
/\149 4n.
justin (smile) NOTE JUSTIN DOES NOT USE THE SMILE ICON |
151) ?/
/\151 2ggg. web3dADM
** lol |
Gordon joined............. |
152) C/
/\149 4o.
justin of course, it's the nature of the start-up world! |
153) A/
6a.
Gordon Hi hi |
154) C/
/\152 2hhh. web3dADM
it's a great application though |
155) A/
/\153 2iii. web3dADM
hi gordon |
156) A/
/\153 5k.
pauline hi gordon... |
147) A/
6b.
Gordon hey |
148) F/
6c.
Gordon what you guys talking about |
149) B/
/\154 4p.
justin Mobile Maps has an interesting solution |
150) --
4q.
justin
and SkyLine Software are doing good work too (NOTE: THIS IS A CONTINUATION OF 149 ABOVE) |
151) G/
/\149 2jjj.
web3dADM do you have URLs for them? |
152) G/
/\149 5l.
pauline justin, do u have urls for these ?? |
153) D/
/\152/151 4r. justin
I can find them in a few minutes .. |
154) C/
/\153 2kkk. web3dADM
ok thanks ...think i may have seen the mobile maps stuff |
155) F/
6d.
Gordon what's mobile map? |
156) D/
/\155 2lll.
web3dADM terrain visualization i think |
157) B/
4s.
justin not finding them fast enough. I think
*.com will find them both Mobile Maps may be with HighLand Software |
158) B/
6e.
Gordon Cool.. |
159) B/
4t.
justin Both are real-world streaming 3D viewers |
160 ---
4u.
justin One of these companies will have a
full solution within the year I predict (NOTE: THIS IS A CONTINUATION OF 159 ABOVE) |
161) B/
2mmm.web3dADM mobilemaps.com goes to some weird site |
162) D/
/\155 4v.
justin Essentially a flight simulator to anywhere |
163) B/
2nnn. web3dADM
i think there is an israeli company
also that some terrain viz stuff with VRML |
164) B
4v.
justin Fun part will be to get high-resolution for any spot |
165) C/
/\163 5m. pauline
*) lol, hopefullly is a family site, sandy ! ;-) |
166) C/
/\165 2ooo. web3dADM
** lol think so! |
167) C/
/\163 4w. justin
Yes, I think TWO Israeli cos. Don't remember names |
168) C/
/\167 2ppp. web3dADM
i'm sure i have it on my companies page |
169) B/
4x.
justin The LOD work in the GeoVRML group is important |
170) F/
6f.
Gordon #/
hey, guys, what do you think of the new Cosmo
software page? |
171) C/
/\169 2qqq. web3dADM
yeah there are doing good stuff in GeoVRML |
172) C/
/\170 4y.
justin I saw the re-emergence of Cosmo. About time! |
173) D/
/\171 2rrr. web3dADM
the Cosmo page is GREAT it links to me :-) for the gallery |
174) C/
/\173 6g.
Gordon hehe |
175) C/
/\170 4z.
justin Still looks like the old software, though |
176) C/
/\175 5n.
pauline *) :-) |
177) C/
/\175 2sss. web3dADM
yeah old softwrae |
178) B/
6h.
Gordon I like the old cosmo gallery |
179) ?/
6i.
Gordon *) ;) |
180) B/
4aa.
justin Viewpoint is very prominent |
181) B/
3kk.
brian all old stuff too little ... too late |
182) B/
2ttt.
web3dADM I intend on creating a new gallery also actually |
183) C/
/\182 6j.
Gordon really? |
184) ---
6k.
Gordon
cool (NOTE: THIS IS A CONTINUATION OF 183 ABOVE) |
185) ---
6l.
Gordon
I think cosmo has got some great gallery of it's own isn't
it? (NOTE: THIS IS A CONTINUATION OF 183ABOVE) |
186) B/
2uuu. web3dADM
Hopefully in the near future I will start asking folks to send
me Worlds for a gallery |
187) B/
6m.
Gordon I still havn't seen that famous "Aztec" vRML |
188) C/
/\185 2vvv. web3dADM
they used to....but I suspect lots of it was broken
(NOTE: THIS IS A CONTINUATION OF 159 ABOVE) |
189) B/
4bb.
justin What sort of polygon limits do you typically think of? |
190) 6n.
Gordon it was said to be in "Developer
section of the old Cosmo site" (NOTE: THIS IS A CONTINUATION OF 187 ABOVE) |
191) C/
/\181 2www.
web3dADM ahhh yeah from Hartman's book ...probably on the CD |
192) C/
/\191 3ll.
brian got the book ... not cd tho |
193)2xxx.
web3dADM SGI had lots of very cool VRML |
194) ?/
2yyy. web3dADM bummer |
195) C/
/\193 3mm. brian still do |
196) B/
/\191 6o.
Gordon yeh |
197) B/
/\191 6p.
Gordon the funny thing is |
198) B/
3nn.
brian sgi visual workstatio demos by sam chen are great |
199) C/
/\198 2zzz. web3dADM
yeah the new SGI NT boxes come with a great VRML intro |
200) ---
6q.
Gordon
that when I try to view those SGI vrml, or any VRML with
.gz
extension to it (NOTE: THIS IS A CONTINUATION OF 197 ABOVE) |
201) C/
/\200 2ab. web3dADM
yeah |
202) B/
6r.
Gordon
Winzip take over (NOTE: THIS IS A CONTINUATION OF 200 ABOVE) |
203) C/
/\202 3oo. brian
rename em |
204 F/
4cc.
justin Has anyone any experience with Islands from ParallelGraphics? |
205) C/
/\202 2ac. web3dADM
that's just a config issue Gordon |
206) D/
/\204 2ad. web3dADM
no not yet justin |
207) C/
/\205 6s.
Gordon hmm |
208) C/
/\205 6t.
Gordon it is not exactly a config issue |
209) B/
2ae.
web3dADM most of parallel's stuff is pretty good |
210) ?/
6u.
Gordon I don't know... |
211) B/
5m.
pauline #/ what's the status of cw since they do a new look to the site ? |
212) ---
6v.
Gordon
cos, even when I didn't install Winzip (NOTE: THIS IS A CONTINUATION OF 208 ABOVE) |
213) C/
212
2af.
web3dADM yeah if you can rename the files that would be simplest Gordon |
214) C/ /\211 3pp. brian |
no status |
215) ---
3qq.
brian
cw is buried (NOTE: THIS IS A CONTINUATION OF 214 ABOVE) |
216) C/
/\211 4dd. justin
cw? |
217) B/
2ag.
web3dADM i think CW is dead |
218) B/
6w.
Gordon cosmo player doesn't seem to be recognising the World.wrl.gz |
219) C/
/\218 2ah. web3dADM
cosmoworlds |
220) C/
/\218 5n.
pauline what a pity ! |
221) B/
/\217 3rr.
brian .... for now |
222) C/
/\220 2ai. web3dADM
yeah very much a pity |
223) B/
4ee.
justin Did CAI dismantle InterVista completely? |
224) ---
6x.
Gordon
double extension problem (NOTE: THIS IS A CONTINUATION OF218 ABOVE) |
225) C/
/\223 6y.
Gordon Wow, takes a comany to destroy two... |
226) C/
/\218 2aj. web3dADM
ahhh so you have the file called foo.wrl.gz ?? |
227) C/
/\226 6z.
Gordon
yeh
something like that most of the old VRML is made that way |
228) B/
5o.
pauline phone rings...hang on.. |
229) ?/
6aa.
Gordon double extension |
230) C/
/\218 2ak. web3dADM
i just name all the files .wrl which is annoying |
231) ---
2al.
web3dADM
right (NOTE: THIS IS A CONTINUATION OF 230 ABOVE) |
232) C/
/\231 6bb. Gordon
yeh |
233) G/
/\231 2am. web3dADM
are you on a PC gordon? |
234) C/
/\231 6cc. Gordon
the major problem is that when I download those double
extension VRML |
235) D/
/\233 6dd. Gordon
Yes I am on PC it stops loading
inlining of texture and geometry when it encounter the problem |
236) C/
/\231 2an. web3dADM
hmmmmm so the VRML refers to other .wrl.gz files? |
237) C/
/\236 3ss. brian
just rename starting wrl.gz |
238) G/
5o.
pauline which browser do you use, gordon ? |
239) ---
6ee.
Gordon
It simply doesn't recognise it (NOTE: THIS IS A CONTINUATION OF 234 ABOVE) |
240) ---
3tt.
brian
all inlines can remain wrl.gz (NOTE: THIS IS A CONTINUATION OF 237 ABOVE) |
241) D/
/\240 2ao. web3dADM
yeah I think that's correct brian |
242) ---
6ff.
Gordon
even when I change it from Windows System (NOTE: THIS IS A CONTINUATION OF 239 ABOVE) |
243) ---
2ap.
web3dADM
just rename the top level file to a .wrl file
(NOTE: THIS IS A CONTINUATION OF 241 ABOVE) |
244) C/
/\240 4ff.
justin right, my experience is they should read wrl.gz the same |
arman joined............. |
245) D/
/\238 6gg. Gordon
well, i am using IE 5 |
246) B/
5q.
pauline some versions of netscape can't pickup the cosmo plugin.... |
247) C/
/\244 2aq. web3dADM
is it expecting the textures in another directory? |
248) A/
2ar.
web3dADM hi arman |
249) B/
/\242 6hh. Gordon
and it doesn't load when it is suppose to load |
250) A/
5r.
pauline hi arman |
251) --- 6ii. Gordon |
I mean the wrl.gz file |
(NOTE: THIS IS A CONTINUATION OF 249 ABOVE) |
252) C/
/\251 3uu. brian
check the wrl code to see where its looking for textures |
253) ?
2as.
web3dADM *) hey arman where's hammer ;-) |
254)6jj.
Gordon
it can't recognise it...... (NOTE: THIS IS A CONTINUATION OF 251 ABOVE) |
255) ?/
3vv.
brian what?? |
256) ---
6kk.
Gordon
it can't go past the initial world loading, so can't load...
(NOTE: THIS IS A CONTINUATION OF 254 ABOVE) |
257) B/
4gg.
justin Our CosmoP is loading textures 180 degrees backwards from WorldView or Cortona |
258) C/
/\257 6ll.
Gordon hehe |
259) G/
/\257 2at.
web3dADM is that a bug or unspecified behavior with the spec justin |
260) G/
/\256 5s.
pauline it starts loading and then stop, Gordon ? |
262) G/
/\256 4hh. justin
Do you get any geometry Gordon? |
263) B
6mm. Gordon
lots of probelm to address to Cosmo |
264) D/
/\262 6nn. Gordon
no geometry |
265) B/
3ww. brian
you won't get an answer!!!! |
266) C/
/\265 6oo. Gordon
hehe |
267) ---
brian
from Cosmo i mean (NOTE: THIS IS A CONTINUATION OF 265 ABOVE) |
268) C/
/\263 4ii.
justin Support all gone! |
269) C/
/\268 2au. web3dADM
it's too bad Cosmo still renders geometry the best |
270) B/
/\
3xx.
brian i like cortona |
271) B/
6pp.
Gordon
NOthing is load when those double extension wrl.gz file
is presented. |
272) C/
271
3yy.
brian its getting better by the month |
273) C/
/\272 2av. web3dADM
maybe we'll get some open source in a few weeks at
the conference for cosmo |
274) C/
/\270 4jj.
justin My Cortona navigation controls fall off the screen |
275) C/
/\274 2aw. web3dADM
yeah cortona and blaxxun are both improving |
276) C/
/\274
6qq.
Gordon haha |
277) C/
/\2784 6rr. Gordon
fall off (NOTE: THIS IS A CONTINUATION OF 276 ABOVE) |
278) C/ /\277 3zz. brian |
gordon, try downloading the entire vrml directory with an offline |
browser like websnake or blackwidow |
279) C/ /\277 3aaa. brian |
then alter the filename |
(NOTE: THIS IS A CONTINUATION OF 278 ABOVE) |
280) C/ /\278 6ss. Gordon |
brian >> can you do that? |
281) C/ /\278 6tt. Gordon |
do they support VRML file? |
282) B/ 7a arman |
we are making a puppet theater on-line with cosmo as authoring |
tool |
283) C/ /\277 3bbb. brian |
it works 95% of time |
(NOTE: THIS IS A CONTINUATION OF 279 ABOVE) |
284) C/ /\278 6uu. Gordon |
websnake or blackwdow I mean |
(NOTE: THIS IS A CONTINUATION OF 279 ABOVE) |
285) C/ /\282 2ax. web3dADM |
cool arman! |
286) G/ /\282 2ay. web3dADM |
do you mean cosmoworlds? arman |
287) G/ /\286 4kk. justin |
cosmoworlds? |
288) C/ /\277 3ccc. brian |
or u could try using blaxxun contact as it has its own inbuilt cache |
(NOTE: THIS IS A CONTINUATION OF 283 ABOVE) |
289) D/ /\288 6vv. Gordon |
I use Teleport Pro, and it doesn't seem to support vrml |
290 C/ /\288 6ww. Gordon |
arrr,, I hate blaxxun. |
.. |
291) C/ /\299 6xx. Gordon |
hehe |
292) D/ /\286/287 7b. arman |
cosmoworld yes |
293) C/ /\290 3ddd. brian |
blaxxun is good ... if u turn off the ugly interface |
294) C/ /\282 2az. web3dADM |
arman you should check out www.vrmldream.com they did some theater stuff with VRML |
295) G/ /\293 6yy. Gordon |
Brian >> when you use WebSnake, do they load in the Texture inline too ? |
296) D/ /\295 3eee. brian |
sometimes ... sometimes not |
297) G/ /\294 6zz. Gordon |
I mean to parse the directory structure correctly.. |
(NOTE: THIS IS A CONTINUATION OF 295 ABOVE) |
298) ?/ 6aaa. Gordon |
heh. |
299) D/ /\294 6bbb. Gordon |
vrmldream.com... |
300) --- 6ccc. Gordon |
that is really cool |
(NOTE: THIS IS A CONTINUATION OF 299 ABOVE) |
301) B/ 3fff. brian |
i've had good success with cacheview 2,0 for netscape |
302) G/ /\301 6ddd. Gordon |
what if you can't even view...? |
303) G/ /\301 2bc. web3dADM |
what's cacheview? |
304) D/ /\302 3ggg. brian |
yeh ... forgot |
|
305) D/ /\302 3hhh. brian |
view cache of netscape |
(NOTE: THIS IS A CONTINUATION OF 304 ABOVE) |
306) D/ /\302 3iii. brian |
and save all files to hd |
(NOTE: THIS IS A CONTINUATION OF304 ABOVE) |
307) B/ 6eee. Gordon |
I wish there is just a VRML offline browser |
308) D/ /\307 2bd. web3dADM |
there is |
309) --- 2be. web3dADM |
1 sec |
(NOTE: THIS IS A CONTINUATION OF 308 ABOVE) |
310) B/ 6fff. Gordon |
GRAB everything and parse the VRML |
311) ?/ 4ll. justin |
yeah, we've used WorldView for developers for years now |
312) --- 6ggg. Gordon |
I was doing it the old way to archieving about 100 vrml world... |
(NOTE: THIS IS A CONTINUATION OF 310 ABOVE) |
313) ?/ 5t. pauline |
sorry, don't have a clue 'cuz i don't use ie that much... |
314) C/ /\313 6hhh. Gordon |
heh |
315) 2bf. web3dADM |
no Holger..main blaxxun developer has a VRML viewer...forget |
the damn name 1 more sec |
(NOTE: THIS IS A CONTINUATION OF 308 ABOVE) |
316) C/ /\294 7c. arman |
thanks they posted the process to create the puppets and the |
multiplayers networking stuff on www.tinkering.net |
317) C/ /\313 6iii. Gordon |
IE is fast ... faster than Netscape, that is why I like it |
318) --- 2bg. web3dADM |
GLview |
(NOTE: THIS IS A CONTINUATION OF 308 ABOVE) |
319) G/ 4\318 6jjj. Gordon |
GLView? |
320) 2bh. web3dADM |
http://home.snafu.de/hg/ |
(NOTE: THIS IS A CONTINUATION OF 308 ABOVE) |
321) G/ /\320 6kkk Gordon |
is that the VRML offline browser? |
322) D /\321 2bi. web3dADM |
that is a standalone VRML viewer |
yes |
323) ?/ 5u. pauline |
*) :-) |
324) C/ /\322 6lll. Gordon |
terrriffficcc |
325) C/ /\323 6mmm. Gordon |
;))) |
326) --- 2bj. web3dADM |
it's pretty good too |
(NOTE: THIS IS A CONTINUATION OF 322 ABOVE) |
327) C/ /\320 6nnn. Gordon |
you save my life... hehe |
328) C/ /\327 6ooo. Gordon |
literally.... |
(NOTE: THIS IS A CONTINUATION OF 327 ABOVE) |
329) C/ /\328 2bk. web3dADM |
** lol |
330) ?/ 4mm. justin |
keep us hanging? |
331) B/ 7d arman |
#/ what's about Nemo plug-in |
332) G/ /\331 3jjj. brian |
capt nemo? |
333) G/ /\331 6ppp. Gordon |
nemo? |
334) G/ /\331 4mn justin |
yes, also curious about nemo |
335) G/ /\331 6qqq. Gordon |
nemo dev? |
336) G/ /\3314 nn. justin |
ne-mo? |
337) G/ /\331 3kkk. brian |
devo |
338) G/ /\331 6rrr. Gordon |
it is a proprietary standard isn't it? |
339) G/ /\331 6sss. Gordon |
for Game |
(NOTE: THIS IS A CONTINUATION OF 338 ABOVE) |
340) G/ /\331 2bl. web3dADM |
yeah I forget what is it again ...yeah more game type stuff i think |
341) G/ 6ttt. Gordon |
Rapid development tool |
(NOTE: THIS IS A CONTINUATION OF 340ABOVE) |
343) G/ /\331 4oo. justin |
Is it like RealityWave's VizStream? |
345) D/ /\344 6uuu. Gordon |
not exactly... |
built more specifically for game design |
(NOTE: THIS IS A CONTINUATION OF 341 ABOVE) |
346) G/ /\345 4pp. justin |
Kaon's Hyperactive? |
347) --- 6vvv. Gordon |
give you GUI display of Interaction graph is the highlight of the feature |
(NOTE: THIS IS A CONTINUATION OF 345 ABOVE) |
348) B/ 2bm. web3dADM |
http://www.nemo.com/ |
349) A/ 3lll. brian |
nice chatting ... gotta go |
brian left...... note even though brian leaves there are five responses to him |
350) --- 6www. Gordon |
looks really good |
(NOTE: THIS IS A CONTINUATION OF 347 ABOVE) |
351) A/ /\349 4qq. justin |
bye brian |
352) B/ 2bn. web3dADM |
Nemo is a game engine that's been turned into web stuff |
353) A/ /\349 6xxx. Gordon |
nbye brian |
354) A/ 5v. pauline |
/\349 bye brian... |
355) A/2 bo. web3dADM |
/\349 see ya brian |
356) C/ /\352 6yyy. Gordon |
I like it's interface |
357) A/ 2bp. web3dADM |
thanks for comin |
358) C/ /\352 6zzz. Gordon |
really nice interface |
(NOTE: THIS IS A CONTINUATION OF 357 ABOVE) |
359) G /\345 4rr. justin |
Gordon, what do you think of the Nemo interface? |
360) G/ /\350 2bq. web3dADM |
you like what? gordon |
361) B/ 6ab. Gordon |
I only wish vrml authoring tool is like that |
362) --- 6ac. Gordon |
Nemo's interface I mean |
(NOTE: THIS IS A CONTINUATION OF 361 ABOVE) |
363) C/ /\360 6ad. Gordon |
;) |
armani joined............. |
364) G/ /\ 4ss. justin |
Sergio?! |
365) G/ 2br. web3dADM |
** lol |
366) G/ 4tt. justin |
Is this a coincidence? or cousins? |
367) --- 6ae. Gordon |
I like the way that you link NODES togather to form interaction |
(NOTE: THIS IS A CONTINUATION OF 361 ABOVE) |
368) G/ 5w. pauline |
is arman a sibling of armani ? |
369) E/ 7a. armani |
got disconnected |
370) C/ /\369 6af. Gordon |
hehe... |
371) C/ /\369 2bs. web3dADM |
yeah |
372) C/ /\369 4uu. justin |
chat does that ADM says |
373) --- 6ag. Gordon |
linking them in Graphical way |
(NOTE: THIS IS A CONTINUATION OF 367 ABOVE) |
374) C/ /\372 2bt. web3dADM |
*) ADM = Sandy ;-) |
375) C/ 6ah. Gordon |
hehe |
Gordon left............. he gets disconnected - reappears = 380 |
376) G/ /\367 2bu. web3dADM |
are you running it Gordon? |
377) B/ 5x. pauline |
cw has a pretty good interface, imho... 7. |
378) B/ /\331 7b. armani |
ok back to Nemo I like to use keyboard instead of mouse in |
browser window |
379) C/ /\377 4vv. justin |
I got frustrated tried to get things to line up in CW |
(gordon) logs on as Web3DCEO joined............. |
380) ?/ 6ai. Web3DCEO |
#/ hehe |
381) C/ /\379 2bv. web3dADM |
yeah it takes practice justin |
382) --- 4ww. justin |
always losing objects in cyberspace |
(NOTE: THIS IS A CONTINUATION OF 379 ABOVE) |
383) G/ /\380 2bw. web3dADM |
hi CEO?? |
384) C/ /\383 6aj. Web3DCEO |
hehe... |
385) G/ /\380 4xx. justin |
do we recognize that hehe? |
386) G/ /\380 2by web3dADM |
is this JEM? |
387) D/ /\386 6ak. Web3DCEO |
it's your boss here |
388) C/ /\387 6al. Web3DCEO |
*) ;) |
389) D/ /\386 6am. Web3DCEO |
haha... no, it is gordon |
390) C/ /\387 2bx. web3dADM |
don't got no boss |
391) C/ /\387 2by. web3dADM |
*) that i listen too ;-) |
(NOTE: THIS IS A CONTINUATION OF 390 ABOVE) |
392) A/ /\386 2bz. web3dADM |
ahhh hi there |
arman left............. |
393) G/ /\389 2cd. web3dADM |
what part of the world are you in gordon? |
394) B/ 6an. Web3DCEO |
Just found a great utility for Terrain forming for VRML |
395) G/ /\393 6ao. Web3DCEO |
NZ |
pauline2 joined............. |
396) G/ /\389 4yy. justin |
which Gordon |
397) C/ /\395 2ce. web3dADM |
ahhh another down under one |
398) A/ 5y pauline2 |
hi again... |
399) G/ /\394 4zz. justin |
utility? |
400) D/ /\399 6ap. Web3DCEO |
Leveller |
401) C/ /\398 2cf. web3dADM |
uh oh ...pauline has multiplied! |
402) C/ /\401 5z pauline2 |
yeah !! |
403) C/ /\400 2cg. web3dADM |
yeah leveller is very cool...seen it |
404) C/ /\403 6ap. Web3DCEO |
it is really good little software |
pauline left............. |
405) G/ /\403 aaz justin |
where is it? |
406) C/ /\404 6aq. Web3DCEO |
didn't even know it existed until 2 days ago |
407) --- 6aq. Web3DCEO |
*) ;) |
(NOTE: THIS IS A CONTINUATION OF 406 ABOVE) |
408) G/ /\403 4aaa. justin |
leveller? |
409) B/ 5aa. pauline2 |
*) is web3dceo sandy's boss ?? ;-) |
410) C/ /\406 2ch. web3dADM |
search on my site |
411) C/ /\410 4bbb. justin |
ok |
412) --- 2ci. web3dADM |
it's in the Specialized Authoring tools page i think |
(NOTE: THIS IS A CONTINUATION OF 410 ABOVE) |
413) B/ 5ab pauline2 |
ah...pauline just got kicked out ! |
414) --- 6ar. Web3DCEO |
heh.. I saw it by chance, while on the TerraGen website |
(NOTE: THIS IS A CONTINUATION OF 406 ABOVE) |
415) D/ /\409 6as. Web3DCEO |
*) yes I am Sandy's boss ;) |
416) --- 6at. Web3DCEO |
hehe |
(NOTE: THIS IS A CONTINUATION OF 415 ABOVE) |
417) C/ /\415 5ac pauline2 |
ah ha... |
418) C/ 6au. Web3DCEO |
was thinking about changing my job description to President... |
419) G/ /\418 2cj. web3dADM |
*) how about Web3DGOD ;-) |
420) F/ 6au. Web3DCEO |
you guys seen Terragen ?? another terrific tool, althou not |
specifically for VRML |
421) G/ /\419 5ad pauline2 |
*) web3dGeni ?! ;-) |
422) D/G /\420 2ck. web3dADM |
no what's the URL CEO |
423) D /\422 6av. Web3DCEO |
hold on |
424) D /\422 6aw. Web3DCEO |
http://www.planetside.co.uk/terragen/news.shtml |
425) B/ 6ax. Web3DCEO |
*) Beats the soddy Bryce pants down in rendering quality ;) |
426) C/ /\422 2cl. web3dADM |
thanks CEO! |
427) B/ 4ccc. justin |
3Dnature's WCS is awesome too |
428) C/ /\420 4ddd. justin |
Thought TerraGen was a biopharmaceutical co? |
429) D/ /\428 6ay. Web3DCEO |
no.. |
430) --- 6az. Web3DCEO |
it was a freeware |
(NOTE: THIS IS A CONTINUATION OF 429 ABOVE) |
431) --- 6bc. Web3DCEO |
done by some British Uni Student |
(NOTE: THIS IS A CONTINUATION OF 430 ABOVE) |
432) C/ /\431 5ae pauline2 |
i see... |
433) --- 6bd. Web3DCEO |
as his pet project... |
(NOTE: THIS IS A CONTINUATION OF 431 ABOVE) |
434) G/ /\433 7c. armani |
Nurbs based terrain generator? |
435) --- 6be. Web3DCEO |
pretty amazing... 1 man program |
(NOTE: THIS IS A CONTINUATION OF 415 ABOVE) |
Louis joined............. |
436) D/ /\434 6bf. Web3DCEO |
no |
437) --- /\434 6bg. Web3DCEO |
Fractal |
(NOTE: THIS IS A CONTINUATION OF 436 ABOVE) |
438) --- 6bh. Web3DCEO |
fractal generation |
(NOTE: THIS IS A CONTINUATION OF 438 ABOVE) |
439) G/ /\438 2cm. web3dADM |
got an URL CEO |
440) A/ 2cn. web3dADM |
hi Louis |
441) F/ /\439 4eee. justin |
http://www.terragen.com/Main/AboutUsNest.htm |
442) A/ 8a Louis |
hi sandy |
443) ?/ 4fff. justin |
*) :) |
444) D/ /\440 2co. web3dADM |
great |
445) A/ af. pauline2 |
hi louis ! |
446) F/ /\439 6bi. Web3DCEO |
http://www.planetside.co.uk/terragen/news.shtml |
447) B/ 8b. Louis |
anyone authoring with shout3d? |
448) C/ /\446 4ggg. justin |
got it, thanks! |
449) G/ /\446 6bj. Web3DCEO |
justin ????? terragen.com ? |
450) D/ /\447 2cp. web3dADM |
I've played with shout3d a little |
451) G/ /\450 8c. Louis |
and? |
452) D/ /\451 2cp. web3dADM |
just the wizard |
453) F/ 7d. armani |
3Ddreams? |
454) ?/ 6bk. Web3DCEO |
hehe. |
455) G/ /\452 8d. Louis |
any good... |
456) D/ /\453 2cq. web3dADM |
i don't think 3D dreams is available much |
457) D/ /\447 6bl. Web3DCEO |
shout3d is pretty cool |
458) D/ 447 2cr. web3dADM |
yeah very cool |
459) --- 6bm. Web3DCEO |
but I think it is getting towards proprietary side of things... |
(NOTE: THIS IS A CONTINUATION OF 457 ABOVE) |
460) --- 6bn. Web3DCEO |
when you start compressing it |
(NOTE: THIS IS A CONTINUATION OF 458 ABOVE) |
461) --- 6bo. Web3DCEO |
if only if VRML can Stream in ASCII format... |
(NOTE: THIS IS A CONTINUATION OF 459 ABOVE) |
460) C/ /\461 2cs. web3dADM |
well it works...which is one major criteria |
461) B/ 2ct. web3dADM |
well i'm fading fast |
462) F/ 7e. armani |
any experience with s"Prototy motion capture on-li for VRML |
based character animationne 3D Games for |
Non-Programmers" is a lecture-workshop"Prototyping on-line 3D |
Games for Non-Programmers" is a |
lecture-workshoptreaming bvh files |
463) C/ /\462 6bp. Web3DCEO |
hehe.. |
464) G/ /\462 6bq. Web3DCEO |
armani >> heh, where did you see that? |
465) G/ /\462 4iii. justin |
?? armani |
466) G/ /\462 6br. Web3DCEO |
what's the URL ????; |
467) G/ /\462 2cu. web3dADM |
yeah where is that? |
468) E/ 7f. armani |
tinkering.net |
470) C/ /\ 468 2cv. web3dADM |
cool |
471) C/ /\4470 6bs. Web3DCEO |
*) stop repeating me WebADM ;) |
472) C/ /\470 6bt. Web3DCEO |
cool |
473) C/ /\472 2cw. web3dADM |
** lol |
474) C/ /\473 6bu. Web3DCEO |
** LOL |
475) C/ /\474 2cx. web3dADM |
** oy |
476) C/ /\474 4jjj. justin |
vya |
477) C/ /\468 4ag. pauline2 |
looks cool...let me try it later... |
478) --- 4ah. pauline2 |
ah....u have to request for access ?? |
(NOTE: THIS IS A CONTINUATION OF 477 ABOVE) |
479) C/ /\468 6bv. Web3DCEO |
looks really cool |
480) B/ 7g. armani |
there is a tutorial with mocap from tennis pro you can toggle between 4 animations |
481) B/ 6bw. Web3DCEO |
can't get in.... |
482) F/ /\480 4kkk. justin |
is it straight VRML or do you need another plug-in? |
483) D/ /\482 7h. armani |
ActiveX based |
484) B/ 4lll. justin |
Well, since Sandy's fading, i'm ready to cache it in, too. Thanks all. |
485) B/ 2cy. web3dADM |
yeah i'm outta here |
StephenM joined............. |
486) B/ 2cz. web3dADM |
thanks all for comin |
487) B/ 4mmm. justin |
till next time |
justin left............. |
488) A/ 2de. web3dADM |
hey stephen |
489) A/ 2df. web3dADM |
*) just saying gnite ;-) |
490) A/ 4hi. pauline2 |
hi stephen ! |
491) C/ 9a. StephenM |
Hi Sandy. Having all kinds of problems trying to log on. |
492) C/ 2dg. web3dADM |
damn sorry bout that |
493) B/ 9b. StephenM |
Unfashionably late. |
494) C/ /\492 2dh.. web3dADM |
maybe another denial of service attacke going on |
495) B/ 9c. StephenM |
Seems like the net is filled with molasses |
496) C/ /\495 2di. web3dADM |
well thanks for tryin |
497) C/ /\495 2dj. web3dADM |
yeah really |
498) B/ Web3DCEO |
dns attact on the web chat server? |
499) B/ Web3DCEO |
wow |
500) A/ 2dk. web3dADM |
i'm outta here see ya! |
web3dADM left............. |
501) A/ /\486 6bx. Web3DCEO |
bye Snady |
502) A/ /\486 4aj. pauline2 |
nite sandy ! |
503) A/ /\486 9c. StephenM |
Bye SAndy |
. |
504) A/ /\486 6by. Web3DCEO |
*) Sandy ;) |
505) C/ /\501 6bz. Web3DCEO |
Snady .... heheeee |
506) B/ StephenM |
Ah well. Next time, I'll log on early. Bye! |
StephenM left............. |
507) A/ /\486 7e. Louis |
yeah... well good night sandt |
508) A/ /\486 4ak. pauline2 |
bye stephen ! |
509) A/ 4al. pauline2 |
well good nite all ! |
510) A/ 4am. pauline2 |
ciao ! |
511) A/ 7f. Louis |
good nite |
pauline2 left............. |
Louis left............. |
arman joined............. |
Web3DCEO left............. |
rman left............. |
armani left............. |
.............. Log stopped at Wed Feb 09 20:05:30 PST 2000 |
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