Friday 02 10 06

 

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Student Work

 

PLEASE do these exercises below before beginning today's work. We will have a written test on what I emphasized in our earlier lessons and you will need to know something about this tweening stuff as I tried to illustrate in a step-by-step manner below.

 

Today, we will look at tweening some more - we did some of this two weeks ago 1-26 Thursday tween.

Then we used 'Create Motion Tween' to make things move, for example we said,

Your frames between your two keyframes will change colour and your object will move between the keyframes when we used motion tween and shape tweening.

 

 

The settings to modify a motion tween -

 

 

First off we can set the Scale to what we want it. To affect the size be sure it is on. Open the (Windows >) transform menu - In Frame One change the Transform setting to 50% and in frame 20 we will increase it back to 100% so that now with scaling turned on the object scales through the tween.

 

Next is the easing tool which can be sent-out (a higher number) or in from zero to a negative one-hundred. If we choose in our tween starts slow then speeds up, if we choose out then our tween starts out fast and ends slow.

If you want something in your scene to slow down or come to a complete halt this is your baby.

 

We did the rotate thing last week but check it again - you can go any direction.

 

 

Shape tween

 

Shape tweens only work with objects drawn on the screen and not on text or instances.

First we have to break the image apart by going to Modify > break apart then all shape tweening is the same,

We will change a rectangle into an oval.   next we make an oval - make in the same spot and size - firstly, make it on a new layer - and then with snap guides on draw your oval inside the rectangle You want them on the same layer so cut the oval =

It is now sitting on the clipboard. Make your tween 20 frames - remember to add the F6 to add the key frame - We do not want the rectangle in frame 20 so delete it - remember that delete only deletes the content in the frame and not the frame itself. Because we want the oval in the same place as where the rectangle was we use Edit > Paste in Place

  Now the oval is in the exact same place as the rectangle. Now we are ready to shape tool. Select the first key frame

and choose shape tweening in properties > Use the ease and blend dialogue boxes as we did for motion tweening above to get the results that float your boat.